Whether the voice channel should be 3D (e.g. talking in person) or 1D (e.g. talking over a telephone).
The max distance at which you can hear each other.
Returns the ref count of the entity.
Type of the object.
Object usability.
Removes the specified key and the data connected to that specific key.
The key of the value to remove.
Removes the object from the world.
Gets a value using the specified key.
The key of the value to get.
Dynamic value associated with the specified key or undefined if no data is present.
Determines whether contains the specified key.
The key of the value to locate.
True if the meta table contains any data at the specified key or False if not
Stores the given value with the specified key.
The key of the value to store.
The value to store.
Gets the base object with the given type and id
Creates a new voice channel.
This throws an error when the voice chat is not activated on serverside.