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Interface IConnectionInfo

Hierarchy

  • IConnectionInfo

Index

Properties

accept

accept: (sendNames?: boolean) => void

Accepts client connection.

param

Send names of all players on server to this client. Defaults to true.

Type declaration

    • (sendNames?: boolean): void
    • Parameters

      • Optional sendNames: boolean

      Returns void

Readonly authToken

authToken: string

Readonly branch

branch: string

Readonly build

build: number

Readonly cdnUrl

cdnUrl: string

Readonly cloudAuthResult

cloudAuthResult: CloudAuthResult

Readonly cloudID

cloudID: string

decline

decline: (reason: string) => void

Type declaration

    • (reason: string): void
    • Parameters

      • reason: string

      Returns void

Readonly discordUserID

discordUserID: string

Readonly hwidExHash

hwidExHash: string

Readonly hwidHash

hwidHash: string

Readonly id

id: number

Readonly ip

ip: string

Readonly isAccepted

isAccepted: boolean

Readonly isDebug

isDebug: boolean

Readonly name

name: string

Readonly passwordHash

passwordHash: string

Readonly socialClubName

socialClubName: string

Readonly socialID

socialID: string

text

text: string